Packages |
edu.princeton.plot |
Contains classes for 2D plotting of
polygons, scatters, line plots, etc. |
edu.princeton.repeatedgames |
Repeated Games super-package |
edu.princeton.repeatedgames.rgsolve |
Contains the core classes of the rgsolve package,
including the solver class RGSolve ,
the solver settings AlgoParameters ,
and data structures like RGSolution
for storing game solutions and algorithm information. |
edu.princeton.repeatedgames.rgsolve.components |
WARNING: These classes are undocumented - Contains classes defining the components used
in the rgsolve GUI. |
edu.princeton.repeatedgames.rgsolve.example |
Contains an example using the rgsolve package
via source code. |
edu.princeton.repeatedgames.rgsolve.games |
Contains the Game class which defines
a repeated game, and classes for constructing,
manipulating and analyzing games. |
edu.princeton.repeatedgames.rgsolve.games.specialgames |
Contains special predefined subclasses of Game
for some games of interest, including oligopoly models and
examples from the Abreu-Sannikov 2013 paper. |
edu.princeton.repeatedgames.rgsolve.games.staticmethods |
|
edu.princeton.repeatedgames.rgsolve.polygon |
Contains classes and methods used for storing
and manipulating the polygons that define
payoff sets - Includes a convex hull routine,
and the class GameExtremePoint ,
which defines an equilibrium extreme point of V*
and how it is generated. |
edu.princeton.repeatedgames.rgsolve.utilities |
A grab-bag of utility classes used by rgsolve,
including some I/O classes. |
edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler |
A subpackage used in dynamically defining, compiling and
loading games from user-written source code from within the rgsolve GUI. |