Package edu.princeton.repeatedgames.rgsolve.games

Contains the Game class which defines a repeated game, and classes for constructing, manipulating and analyzing games.

See:
          Description

Class Summary
BimatrixGame This class extends Game and stores a repeated game where the stage game payoffs are stored as 2D arrays
Game An abstract class representing a repeated game
GameFactory This class has methods building special predefined games.
GamutGameTransformer This class transforms games generated by the GAMUT suite of polymatrix game generators into an rgsolve BimatrixGame object.
ScaledGame This class scales the payoffs of a Game object linearly, according to the function newPayoff(player) = payoff(player) * slope[player] + offset[player]
StageGameMethods This class contains helper methods for manipulating games and performing basic operations on them
SymmetricBimatrixGame A class for symmetric matrix games
 

Enum Summary
GameFactory.FIELD_TYPE An enum for types of fields in games, REAL and INT
 

Package edu.princeton.repeatedgames.rgsolve.games Description

Contains the Game class which defines a repeated game, and classes for constructing, manipulating and analyzing games.