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Packages that use GameCodeData | |
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edu.princeton.repeatedgames.rgsolve | Contains the core classes of the rgsolve package,
including the solver class RGSolve ,
the solver settings AlgoParameters ,
and data structures like RGSolution
for storing game solutions and algorithm information. |
edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler | A subpackage used in dynamically defining, compiling and loading games from user-written source code from within the rgsolve GUI. |
Uses of GameCodeData in edu.princeton.repeatedgames.rgsolve |
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Fields in edu.princeton.repeatedgames.rgsolve declared as GameCodeData | |
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GameCodeData |
RGSolution.RGSolutionUserRule.gmcode
GameCodeData object storing relevant source
code for the game corresponding to this solution |
Constructors in edu.princeton.repeatedgames.rgsolve with parameters of type GameCodeData | |
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RGSolution.RGSolutionUserRule(AlgoParameters.ALGO_TYPE algo_type,
Point[] W0,
GameExtremePoint[] V_star,
Point punishment_star,
int[] BR1,
int[] BR2,
int iters,
long time_ms,
boolean converged,
double error,
java.util.ArrayList<RGIter> iterList,
int genPtsCount,
boolean keptActions,
AlgoParameters params,
boolean fromInnerApproximation,
GameCodeData gmcode)
Straightforward constructor; same as for GameCodeData ,
but it stores a GameCodeData object rather than a game. |
Uses of GameCodeData in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler |
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Fields in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler declared as GameCodeData | |
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(package private) static GameCodeData |
GameWriter.DEFAULT_DATA
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(package private) GameCodeData |
TempGameHolder.gmcodeData
Stores the code data used to generate the source for this game |
Methods in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler that return GameCodeData | |
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GameCodeData |
GameCodeData.clone()
A deep copy |
GameCodeData |
TempGameHolder.getGameCodeData()
Accessor for this object's GameCodeData |
Methods in edu.princeton.repeatedgames.rgsolve.utilities.gamecompiler with parameters of type GameCodeData | |
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static java.lang.Class |
GameWriter.compileGame(GameCodeData gmcode)
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static TempGameHolder |
GameWriter.loadGame(GameCodeData gmcode)
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void |
TempGameHolder.setGameCodeData(GameCodeData gmcodeData)
Sets the GameCodeData associated with this Game |
static void |
GameWriter.setState(GameCodeData gmcode)
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