23#ifndef BCELABELHANDLER_HPP
24#define BCELABELHANDLER_HPP
28#include "bceenumeration.hpp"
57 BCELabel(LabelType _labelType,BCESliderType _sliderType,
int _player);
Class handling labeling of controls in the solution tab.
Definition: bcelabel.hpp:40
BCELabel(LabelType _labelType, BCESliderType _sliderType, int _player)
Constructs slider labels for controls layout.
Definition: bcelabel.cpp:25
LabelType labelType
Type of label (i.e. "DeviationPlot," "SliderLabel," etc.).
Definition: bcelabel.hpp:48
BCESliderType sliderType
Type of Slider associated with a slider label (i.e. "Type," "Action," "State").
Definition: bcelabel.hpp:50
void displayStateOrValues(bool isPrivateVals, int emittedPlayer)
Sets the state slider label to reflect if game has common or private states.
Definition: bcelabel.cpp:61
std::stringstream dynamicString
String manipulated when data is changed.
Definition: bcelabel.hpp:52
int player
Player associated with the label.
Definition: bcelabel.hpp:41