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SGGame Member List

This is the complete list of members for SGGame, including all inherited members.

addAction(int state, int player, int position)SGGame
addState(int position)SGGame
boost::serialization::access (defined in SGGame)SGGamefriend
deltaSGGameprotected
eqActionsSGGameprotected
getConstrained() constSGGameinline
getDelta() constSGGameinline
getEquilibriumActions() constSGGameinline
getNumActions() constSGGameinline
getNumActions_total() constSGGameinline
getNumPlayers() constSGGameinline
getNumStates() constSGGameinline
getPayoffBounds(SGPoint &UB, SGPoint &LB) constSGGame
getPayoffs() constSGGameinline
getProbabilities() constSGGameinline
load(SGGame &game, const char *filename)SGGameinlinestatic
numActionsSGGameprotected
numActions_totalSGGameprotected
numPlayersSGGameprotected
numStatesSGGameprotected
payoffsSGGameprotected
probabilitiesSGGameprotected
profitableDeviation(vector< int > &input, SGGame game)SGGame
removeAction(int state, int player, int action)SGGame
removeState(int state)SGGame
save(const SGGame &game, const char *filename)SGGameinlinestatic
serialize(Archive &ar, const unsigned int version)SGGameinlineprotected
setConstrained(const vector< bool > &_unconstrained)SGGame
setDiscountFactor(double newDelta)SGGame
setPayoff(int state, int action, int player, double payoff)SGGame
setProbability(int state, int action, int newState, double prob)SGGame
SGGame()SGGameinline
SGGame(const SGAbstractGame &game)SGGame
SGGame(double _delta, int _numStates, const vector< vector< int > > &_numActions, const vector< vector< vector< double > > > &_payoffs, const vector< vector< vector< double > > > &_probabilities)SGGame
SGGame(double _delta, int _numStates, const vector< vector< int > > &_numActions, const vector< vector< vector< double > > > &_payoffs, const vector< vector< vector< double > > > &_probabilities, const vector< bool > &_unconstrained)SGGame
SGGame(double _delta, int _numStates, const vector< vector< int > > &_numActions, const vector< vector< vector< double > > > &_payoffs, const vector< vector< vector< double > > > &_probabilities, const vector< vector< bool > > &_eqActions, const vector< bool > &_unconstrained)SGGame
SGGame(int _numPlayers, double _delta, int _numStates, const vector< vector< int > > &_numActions, const vector< vector< vector< double > > > &_payoffs, const vector< vector< vector< double > > > &_probabilities, const vector< vector< bool > > &_eqActions, const vector< bool > &_unconstrained)SGGame
SGSolver (defined in SGGame)SGGamefriend
transitionProbsSumToOne(double tolerance=1e-3) constSGGame
unconstrainedSGGameprotected
~SGGame() (defined in SGGame)SGGameinline