25 #include "sgcommon.hpp"
29 #include "sgapprox.hpp"
30 #include "sgexception.hpp"
31 #include "sgsolution_pencilsharpening.hpp"
const SGEnv & env
SGEnv object to hold parameters.
Definition: sgsolver_pencilsharpening.hpp:48
Describes a stochastic game.
Definition: sggame.hpp:40
const SGGame & game
Constant reference to the game to be solved.
Definition: sgsolver_pencilsharpening.hpp:50
Records the progress of SGSolver::solve().
Definition: sgsolution_pencilsharpening.hpp:41
const SGSolution_PencilSharpening & getSolution() const
Definition: sgsolver_pencilsharpening.hpp:75
SGSolution_PencilSharpening soln
SGSolution object used by SGApprox to store data.
Definition: sgsolver_pencilsharpening.hpp:52
Manages parameters for algorithm behavior.
Definition: sgenv.hpp:35
void solve()
Solve routine.
Definition: sgsolver_pencilsharpening.cpp:31
Class for solving stochastic games.
Definition: sgsolver_pencilsharpening.hpp:43
~SGSolver_PencilSharpening()
Destructor.
Definition: sgsolver_pencilsharpening.hpp:65
SGSolver_PencilSharpening()
Default constructor.
- src
- hpp
- sgsolver_pencilsharpening.hpp