SGSolve
SGApprox Member List

This is the complete list of members for SGApprox, including all inherited members.

actionsSGApproxprivate
actionTupleSGApproxprivate
bestActionSGApproxprivate
bestDirectionSGApproxprivate
bestRegimeSGApproxprivate
calculateBindingContinuations()SGApproxprivate
calculateNewPivot()SGApproxprivate
currentDirectionSGApproxprivate
deltaSGApproxprivate
distance(int newStart, int newEnd, int oldStart, int oldEnd) constSGApproxprivate
distHelper(const SGPoint &p, const SGPoint &qA, const SGPoint &qB) const (defined in SGApprox)SGApproxprivate
end()SGApprox
envSGApproxprivate
errorLevelSGApproxprivate
extremeTuplesSGApproxprivate
facingEastNorthSGApproxprivate
findBestDirection()SGApproxprivate
gameSGApproxprivate
generate(bool storeIteration=true)SGApprox
getActions() constSGApproxinline
getActionTuple() constSGApproxinline
getBestAction() constSGApproxinline
getBestDirection() constSGApproxinline
getBestRegime() constSGApproxinline
getDirection() constSGApproxinline
getExtremeTuples() constSGApproxinline
getNumExtremeTuples() constSGApproxinline
getNumIterations() constSGApproxinline
getNumRevolutions() constSGApproxinline
getPivot() constSGApproxinline
getRegimeTuple() constSGApproxinline
getThreatTuple() constSGApproxinline
improves(const SGPoint &current, const SGPoint &best, const SGPoint &newDirection) constSGApproxprivate
initialize()SGApprox
logAppend(ofstream &logfs, int iter, int rev, const SGTuple &tuple, int state, int action)SGApproxprivate
logfsSGApproxprivate
newWestSGApproxprivate
nullActionSGApproxprivate
numIterationsSGApproxprivate
numPlayersSGApproxprivate
numRevolutionsSGApproxprivate
numStatesSGApproxprivate
oldWestSGApproxprivate
passedNorth() constSGApproxinline
passNorthSGApproxprivate
pivotSGApproxprivate
progressString() constSGApprox
regimeTupleSGApproxprivate
SGApprox(const SGEnv &_env, const SGGame &_game, SGSolution_PencilSharpening &_soln)SGApproxinline
solnSGApproxprivate
sufficiencyFlagSGApproxprivate
threatTupleSGApproxprivate
trimBindingContinuations()SGApproxprivate
updatedThreatTupleSGApproxprivate
updateFlags()SGApproxprivate
updateMinPayoffs()SGApproxprivate
updatePivot(vector< double > &movements, vector< double > &changes, vector< SG::Regime > &regimeTuple, const vector< double > &maxMovement, const vector< SG::Regime > &maxMovementConstraints)SGApproxprivate
westPointSGApproxprivate